<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
<RaceConfigs>
	<DataChecksum NoParse="1">
		<Ignore>DisplayName, ShortName, Capital, Description, UnitSkinColor, UnitHairColor, UnitClothColor, BuildingPrimaryColor, BuildingSecondaryColor, BuildingRoofColor, BuildingStyle, UnitStyle, WorkerName</Ignore>
		<Translate>DisplayName, ShortName, Capital, Description, WorkerName</Translate>
	</DataChecksum>
	<RaceConfig InternalName="CustomFaction_Laghara">
		<DisplayName>Kingdom of Dragons</DisplayName>
		<ShortName>Dragons</ShortName>
		<Description>Faction backstory goes here. Make it good!</Description>
		<FactionAllegiance>Kingdom</FactionAllegiance>
		<IsCustom>true</IsCustom>
		<RaceInternalName>Race_Type_Dragons</RaceInternalName>
		<RaceDisplayName>Dragons</RaceDisplayName>
		<MaleUnitType>Dragons_Sovereign_Male_Basic</MaleUnitType>
		<FemaleUnitType>Dragons_Sovereign_Female_Basic</FemaleUnitType>
		<GenericUnitType_Male>Dragons_GenericBaseUnit_Male</GenericUnitType_Male>
		<GenericUnitType_Female>Dragons_GenericBaseUnit_Female</GenericUnitType_Female>
		<TraderUnitType>TraderTest</TraderUnitType>
		<StartingUnitType>Dragons_Pioneer</StartingUnitType>
		<StartingUnitType>Dragons_Soldier</StartingUnitType>
		<StartingUnitType>Dragons_Assassin</StartingUnitType>
		<StartingUnitType>Dragons_Adventure</StartingUnitType>
		<StartingUnitType>Dragons_thief</StartingUnitType>
		<StartingUnitType>Dragons_Knight</StartingUnitType>
		<StartingUnitType>Dragons_Guardians</StartingUnitType>
		<StartingUnitType>Dragons_Enforcers</StartingUnitType>
		<StartingUnitType>Dragons_Sions</StartingUnitType>
		<StartingUnitType>Kingdom_Soldier</StartingUnitType>
		<StartingUnitType>Kingdom_Pioneer</StartingUnitType>
		<UnitScale>1.0000</UnitScale>
		<RaceClassification>Dragons</RaceClassification>
		<SovereignUnitType>Ararraa_-877123706-8</SovereignUnitType>
		<Alignment>Good</Alignment>
		<UnitSkinColor>60,5,5,255</UnitSkinColor>
		<UnitHairColor>155,110,75,255</UnitHairColor>
		<FactionColor>74,193,182,255</FactionColor>
		<UnitMetalColor>128,128,128,255</UnitMetalColor>
		<EnvironmentTerrainType>2</EnvironmentTerrainType>
		<PreferredLogoType>GenericCrest41</PreferredLogoType>
		<NonBuildableEnvironmentType>DeadEnvironment</NonBuildableEnvironmentType>
		<TechTree>TechTree_Amarian</TechTree>
		<Spellbook>LifeSpellbook</Spellbook>
		<FactionType>Major</FactionType>
		<RemCustomizationPts>0</RemCustomizationPts>
		<SelAbilityBonusOption>DiplomaticBonus1</SelAbilityBonusOption>
		<SelAbilityBonusOption>EgalitarianBonus1</SelAbilityBonusOption>
		<SelAbilityBonusOption>BraveBonus1</SelAbilityBonusOption>
		<SelAbilityBonusOption>CivilizedBonus1</SelAbilityBonusOption>
		<A_GoodieRating>1</A_GoodieRating>
		<A_ManaRegeneration>1</A_ManaRegeneration>
		<A_NPCSpawnRating>1</A_NPCSpawnRating>
		<A_QuestingRating>1</A_QuestingRating>
	</RaceConfig>
</RaceConfigs>
<RaceTypes>

  <DataChecksum NoParse="1">
    <Ignore>DisplayName, UnitSkinColor, UnitHairColor</Ignore>
    <Translate>DisplayName</Translate>
  </DataChecksum>

  <!-- ** The Races of Dragons ** -->

  <!-- ******************* -->
  <!-- **  Dragons (Mutts)  ** -->
  <!-- ******************* -->

  <RaceType InternalName="Race_Type_Dragons">

    <DisplayName>Dragons</DisplayName>
    <RaceClassification>Dragons</RaceClassification>
    <UnitScale>0.1</UnitScale>
    <UnitSkinColor>60,5,5,255</UnitSkinColor>
    <UnitHairColor>155,110,75</UnitHairColor>

    <!-- **    Base Units    ** -->
    <MaleUnitType>Dragons_Sovereign_Male_Basic</MaleUnitType>
    <FemaleUnitType>Dragons_Sovereign_Female_Basic</FemaleUnitType>
    <GenericUnitType_Male>Dragons_GenericBaseUnit_Male</GenericUnitType_Male>
    <GenericUnitType_Female>Dragons_GenericBaseUnit_Female</GenericUnitType_Female>
    <!-- **   Special Units    ** -->
    <StartingUnitType>Dragons_Pioneer</StartingUnitType>
    <StartingUnitType>Dragons_Soldier</StartingUnitType>
    <StartingUnitType>Dragons_Assassin</StartingUnitType>
    <StartingUnitType>Dragons_Adventure</StartingUnitType>
    <StartingUnitType>Dragons_thief</StartingUnitType>
    <StartingUnitType>Dragons_Knight</StartingUnitType>
    <StartingUnitType>Dragons_Guardians</StartingUnitType>
    <StartingUnitType>Dragons_Enforcers</StartingUnitType>
    <StartingUnitType>Dragons_Sions</StartingUnitType>
    <!-- **   Trade Units    ** -->
    <!--<TraderUnitType>Dragons_Merchant</TraderUnitType>
    <TraderUnitType>Dragons_Trader</TraderUnitType>
    <TraderUnitType>Dragons_Caravan</TraderUnitType>-->
    <!-- **  Temp Units    ** -->
    <TraderUnitType>TraderTest</TraderUnitType>
    <StartingUnitType>Kingdom_Soldier</StartingUnitType>
    <StartingUnitType>Kingdom_Pioneer</StartingUnitType>

  </RaceType>


</RaceTypes>

<UnitTypes>
  <DataChecksum NoParse="1">
    <Ignore>DisplayName,Quote,ModelPath,MovingSfx</Ignore>
    <Translate>DisplayName,Quote</Translate>
  </DataChecksum>

  <!-- ***************************************** -->
  <!-- **            Race_Type_Dragons            ** -->
  <!-- ***************************************** -->

  <!-- ** Dragons_Sovereign_Male_Basic ** -->

  <UnitType InternalName="Dragons_Sovereign_Male_Basic">
    <!-- base data-->
    <DisplayName>Sovereign</DisplayName>
    <Quote>'Those who need shelter need only seek me...'</Quote>
    <Class>Sovereign</Class>
    <CanBeDesigned>0</CanBeDesigned>
    <IsSovereign>0</IsSovereign>
    <Gender>Male</Gender>
    <StartingSpellbook>BasicSpellbook</StartingSpellbook>
    <AnimationPack>DragonAnimationPack</AnimationPack>

    <!-- Sovereign Graphical data-->
    <ModelPath>gfx/hkb/Dragons/D_Dragon_Mesh_01.hkb</ModelPath>
    <SkeletonPath>gfx/hkb/Dragons/D_Dragon_Skeleton_01.hkb</SkeletonPath>
    <Texture_Skin>gfx/hkb/Dragons/D_Dragon_Texture_01.png</Texture_Skin>
    <EyeTexture>gfx/eyes/male_brown_eye.png</EyeTexture>
    <Color_Clothing1>120,25,20,255</Color_Clothing1>
    <Color_Clothing2>78,60,55,255</Color_Clothing2>
    <Color_Metal>145,145,145,255</Color_Metal>
    <Color_Skin>60,5,5,255</Color_Skin>
    <ModelScale>0.1</ModelScale>
    <ClothPoseIndex>0</ClothPoseIndex>
    <Medallions InternalName="">
      <All>Kingdom_Sovereign1.png</All>
    </Medallions>

    <!-- Equipment -->
    <Equipment>K_Male_Head_01</Equipment>
    <Equipment>Sovereign_Warrior_Hair</Equipment>
    <Equipment>Basic_Pants_ID2</Equipment>
    <Equipment>Warrior_Boots_ID2</Equipment>
    <Equipment>Sovereign_Warrior_Shirt_Pleated_ID1</Equipment>

    <!-- Unit Behavior -->
    <AnimationPack>DragonAnimationPack</AnimationPack>
   	<SoundPack>SoundPack_Dragon1</SoundPack>
    <CutSceneDataPack>SarogUnitCutscenePack</CutSceneDataPack>
    <MovingSFX>TEMP_KnightMarching1</MovingSFX>

    <!-- levels -->
    <LevelMilestone InternalName="">
      <Level>1</Level>
      <UnitStat_CombatSpeed>2.0000</UnitStat_CombatSpeed>
      <UnitStat_Essence>10.0000</UnitStat_Essence>
      <UnitStat_ExpToNextLevel>20.0000</UnitStat_ExpToNextLevel>
      <UnitStat_Experience>50.0000</UnitStat_Experience>
      <UnitStat_HitPoints>0</UnitStat_HitPoints>
      <UnitStat_Sight>2.0000</UnitStat_Sight>
      <UnitStat_ManaRegen>1.0</UnitStat_ManaRegen>
      <!-- Sovereign Attributes -->
      <UnitStat_Charisma>10.0000</UnitStat_Charisma>
      <UnitStat_Constitution>10.0000</UnitStat_Constitution>
      <UnitStat_Dexterity>10.0000</UnitStat_Dexterity>
      <UnitStat_Intelligence>10.0000</UnitStat_Intelligence>
      <UnitStat_Strength>10.0000</UnitStat_Strength>
      <UnitStat_Wisdom>10.0000</UnitStat_Wisdom>
    </LevelMilestone>

  </UnitType>

  <!-- ** Dragons_Sovereign_Female_Basic ** -->

  <UnitType InternalName="Dragons_Sovereign_Female_Basic">
    <!-- base data-->
    <DisplayName>Female Sovereign</DisplayName>
    <Quote>'Those who need shelter need only seek me...'</Quote>
    <Class>Sovereign</Class>
    <CanBeDesigned>0</CanBeDesigned>
    <IsSovereign>0</IsSovereign>
    <Gender>Female</Gender>
    <StartingSpellbook>BasicSpellbook</StartingSpellbook>
    <AnimationPack>DragonAnimationPack</AnimationPack>

    <!-- Sovereign Graphical Data-->
    <ModelPath>gfx/hkb/Dragons/D_Dragon_Mesh_01.hkb</ModelPath>
    <SkeletonPath>gfx/hkb/Dragons/D_Dragon_Skeleton_01.hkb</SkeletonPath>
    <Texture_Skin>gfx/hkb/Dragons/D_Dragon_Texture_01.png</Texture_Skin>
    <Color_Clothing1>120,25,20,255</Color_Clothing1>
    <Color_Clothing2>78,60,55,255</Color_Clothing2>
    <Color_Metal>145,145,145,255</Color_Metal>
    <Color_Skin>60,5,5,255</Color_Skin>
    <EyeTexture>gfx/eyes/male_brown_eye.png</EyeTexture>
    <ModelScale>0.1</ModelScale>
    <ClothPoseIndex>0</ClothPoseIndex>
    <Medallions InternalName="">
      <All>Kingdom_Sovereign1.png</All>
    </Medallions>

    <!-- Equipment -->
    <Equipment>K_Female_Head_01</Equipment>
    <Equipment>Sovereign_Shoulder_Length_Hair</Equipment>
    <Equipment>Short_Sleave_Shirt</Equipment>
    <Equipment>Country_Corset_ID2</Equipment>
    <Equipment>Murchant_Skirt_ID1</Equipment>

    <!-- Unit Behavior -->
    <AnimationPack>DragonAnimationPack</AnimationPack>
   	<SoundPack>SoundPack_Dragon1</SoundPack>
    <CutSceneDataPack>SarogUnitCutscenePack</CutSceneDataPack>
    <MovingSFX>TEMP_KnightMarching1</MovingSFX>

    <!-- Level -->
    <LevelMilestone InternalName="">
      <Level>1</Level>
      <UnitStat_CombatSpeed>2.0000</UnitStat_CombatSpeed>
      <UnitStat_Essence>10.0000</UnitStat_Essence>
      <UnitStat_ExpToNextLevel>20.0000</UnitStat_ExpToNextLevel>
      <UnitStat_Experience>50.0000</UnitStat_Experience>
      <UnitStat_HitPoints>0</UnitStat_HitPoints>
      <UnitStat_Sight>2.0000</UnitStat_Sight>
      <UnitStat_ManaRegen>1.0</UnitStat_ManaRegen>
      <!-- Sovereign Attributes -->
      <UnitStat_Charisma>10.0000</UnitStat_Charisma>
      <UnitStat_Constitution>10.0000</UnitStat_Constitution>
      <UnitStat_Dexterity>10.0000</UnitStat_Dexterity>
      <UnitStat_Intelligence>10.0000</UnitStat_Intelligence>
      <UnitStat_Strength>10.0000</UnitStat_Strength>
      <UnitStat_Wisdom>10.0000</UnitStat_Wisdom>
    </LevelMilestone>

  </UnitType>
  
  <!-- ** Dragons_GenericBaseUnit_Male ** -->

  <UnitType InternalName="Dragons_GenericBaseUnit_Male">
    <!-- base data-->   
    <DisplayName>Peon</DisplayName>
    <Description>A peasant with a stick.</Description>
    <CanBeDesigned>1</CanBeDesigned>
    <IsSovereign>0</IsSovereign>
    <Gender>Male</Gender>
    <IsStartingUnitType>1</IsStartingUnitType>
       
    <!-- graphical data-->
    <ModelPath>gfx/hkb/Dragons/D_Dragon_Mesh_01.hkb</ModelPath>
    <SkeletonPath>gfx/hkb/Dragons/D_Dragon_Skeleton_01.hkb</SkeletonPath>
    <Texture_Skin>gfx/hkb/Dragons/D_Dragon_Texture_01.png</Texture_Skin>
    <ClothPoseIndex>1</ClothPoseIndex>
    <EyeTexture>gfx/eyes/male_brown_eye.png</EyeTexture>
    <InfoCardBackground>BG_GoodScene</InfoCardBackground>
    <Color_Skin>60,5,5,255</Color_Skin>
    <Medallions InternalName="">
      <All>Peasant.png</All>
    </Medallions>

    <!-- Equipment -->
    <Equipment>K_Male_Head_01</Equipment>
    <Equipment>Sovereign_Warrior_Hair</Equipment>
    <Equipment>Sovereign_Warrior_Shirt_Crappy_ID2</Equipment>
    <Equipment>GnarledClub</Equipment>

    <!-- Unit Behavior -->

    <AnimationPack>DragonAnimationPack</AnimationPack>
   	<SoundPack>SoundPack_Dragon1</SoundPack>
    <CutSceneDataPack>SarogUnitCutscenePack</CutSceneDataPack>
    <MovingSFX>TEMP_KnightMarching1</MovingSFX>
   
    <!-- levels -->
    <LevelMilestone InternalName="">
      <Level>1</Level>
      <UnitStat_Intelligence>10.0000</UnitStat_Intelligence>
      <UnitStat_Charisma>10.0000</UnitStat_Charisma>
      <UnitStat_CombatSpeed>2.0000</UnitStat_CombatSpeed>
      <UnitStat_Constitution>5.0000</UnitStat_Constitution>
      <UnitStat_Essence>0.0000</UnitStat_Essence>
      <UnitStat_ExpToNextLevel>20.0000</UnitStat_ExpToNextLevel>
      <UnitStat_Experience>5.0000</UnitStat_Experience>
      <UnitStat_HitPoints>0.0000</UnitStat_HitPoints>
      <UnitStat_Sight>3.0000</UnitStat_Sight>
    </LevelMilestone>
  </UnitType>

  <!-- ** Dragons_GenericBaseUnit_Female ** -->
  
  <UnitType InternalName="Dragons_GenericBaseUnit_Female">

      <!-- base data-->
      <DisplayName>Peon</DisplayName>
      <Description>A peasant with a stick.</Description>
      <CanBeDesigned>1</CanBeDesigned>
      <IsSovereign>0</IsSovereign>
      <Gender>Female</Gender>
      <IsStartingUnitType>1</IsStartingUnitType>

      <!-- graphical data-->
    <ModelPath>gfx/hkb/Dragons/D_Dragon_Mesh_01.hkb</ModelPath>
    <SkeletonPath>gfx/hkb/Dragons/D_Dragon_Skeleton_01.hkb</SkeletonPath>
    <Texture_Skin>gfx/hkb/Dragons/D_Dragon_Texture_01.png</Texture_Skin>
    <Color_Skin>87,130,171,255</Color_Skin>
    <ClothPoseIndex>1</ClothPoseIndex>
    <EyeTexture>gfx/eyes/male_brown_eye.png</EyeTexture>
      <InfoCardBackground>BG_GoodScene</InfoCardBackground>
      <Medallions InternalName="">
        <All>Peasant.png</All>
      </Medallions>

      <!-- Equipment -->
    <Equipment>K_Female_Head_01</Equipment>
    <Equipment>Sovereign_Shoulder_Length_Hair</Equipment>
    <Equipment>GnarledClub</Equipment>

      <!-- Unit Behavior -->

    <AnimationPack>DragonAnimationPack</AnimationPack>
   	<SoundPack>SoundPack_Dragon1</SoundPack>
    <CutSceneDataPack>SarogUnitCutscenePack</CutSceneDataPack>
      <MovingSFX>TEMP_KnightMarching1</MovingSFX>

      <!-- levels -->
      <LevelMilestone InternalName="">
        <Level>1</Level>
        <UnitStat_Intelligence>10.0000</UnitStat_Intelligence>
        <UnitStat_Charisma>10.0000</UnitStat_Charisma>
        <UnitStat_CombatSpeed>2.0000</UnitStat_CombatSpeed>
        <UnitStat_Constitution>5.0000</UnitStat_Constitution>
        <UnitStat_Defense>0.0000</UnitStat_Defense>
        <UnitStat_Essence>0.0000</UnitStat_Essence>
        <UnitStat_ExpToNextLevel>20.0000</UnitStat_ExpToNextLevel>
        <UnitStat_Experience>5.0000</UnitStat_Experience>
        <UnitStat_HitPoints>0.0000</UnitStat_HitPoints>
        <UnitStat_Sight>3.0000</UnitStat_Sight>
      </LevelMilestone>


    </UnitType>

  <!-- ** Dragons_Merchant ** -->

  <!-- ** Dragons_Trader ** -->
 
  <!-- ** Dragons_Caravan ** -->

  <!-- ** Dragons_Pioneer ** -->
    
  <!-- ** Fallen_Peasant ** -->

 
</UnitTypes>
